Board game
Pull the Carrot (Jumping Jack)
Pull carrots from the hill and be ready for the rabbit to jump.
Age 4–8 10 min Easy
Game description
Take turns spinning and pulling carrots. One carrot makes the rabbit jump unexpectedly, and players try to catch it. The game develops anticipation, reaction speed, and turn-taking.
Game pieces
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How to Play
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Good to know
- Bitten carrot on the spinner: take one carrot out of your basket and set it aside. No carrots yet? Nothing happens.
- Red X on the spinner: you lose your turn and play passes to the next player.
- Catching the rabbit in the air is best, but catching it as it lands counts too.
- Nobody caught the rabbit? The player with the most carrots in their basket wins.
Make It Easier
Show the child how the rabbit jumps before playing and remove the surprise.
Make It More Challenging
Predict which carrot will make the rabbit jump and award a bonus for correct guesses.
